Q1: Let’s start with the common question, if you can kindly introduce yourself.
My name’s Noah Bradley. I’m a recent college grad working freelance in the illustration and concept art fields. I do a lot of card, game, and video game art.
I specialize in environments. My life consists mainly of making art and thinking about making art.
Q2: How did you get into the field of your work?
Once I started to get together a portfolio of semi-professional work I sent it around to the few art directors whose emails I could find. And then… I heard absolutely nothing. For months. Not a word. Then they finally contacted me one day with my first gig. The job was somewhat boring, honestly, and not that well paid either. But it was a real, professional job. From there, I kept working, kept getting my portfolio out there, and kept getting better jobs. All of this happened while I was still in school so by the time I graduated I was working pretty consistently as a freelancer.
Q3: Do you have any current favourite artists, comic artists, photographers who may have influenced you to become the artist that you are?
I tend to be more influenced by previous generations of artists than the current ones, but there are still artists working today that blow me away. I could go on all day with names of artists that make me want to be a better artist myself. But I’ll just share one artist who consistently makes me shake my fist in rage at how good he is: Nathan Fowkes. If you’ve never seen his art, do yourself a favor and check it out. His sense of lighting is unmatched and his ability to imply things with just a few brushstrokes is exceptional.
Q4: What are the main tools of your trade?
These days it’s mainly me and my tablet. I don’t have the time to do traditional work most of the time, so it’s all done in Photoshop. I love painting digitally, though, so it’s all good.
Q5: How was it for you to learn the process of that? Did you teach yourself, take classes or learn from other existing artist’s tutorial?
I learned most of my digital painting knowledge by watching videos of other people painting. The Massive Black videos were the bulk of my education. Now I’ve gotten to the point where I’m the one making videos to teach other people–I figure it’s about time I gave back to the artistic community.
Q6: Do you think its possible for you to describe the process of your art style, what are the dos and don’ts, the important aspects you set yourself to achieve your style of design?
I’ve always made sure I didn’t think about style too much. If your style is truly your own, then there’s no way you’re going to escape it–it’s part of you. Probably the only thing that I consciously realize is part of my “style” is my sense of lighting. And that’s achieved largely by spending a little extra time thinking about the lighting and color.
Q7: What are the biggest struggles you encounter as an artist?
Balancing freelance and personal work. It’s far too easy for me to get so wrapped up in freelance work that I completely neglect any personal work. And if I don’t do a little personal work from time to time I very quickly become disheartened about my art and where it’s headed.
Q8: Do you have any other future plans that don’t involve creative art?
My art is so central to my life that… well, no, there’s not too much I’m planning in my life that doesn’t link back to my love of art.
Q9: Do you have any personal mottos, quotes or existing quotes that motivates you to do what you love doing? Can you share it with us or provide words of wisdom from your experiences for those who look up to you?
Work hard and keep at it.
Q10: What do you think the future will hold for all artists from all backgrounds from now?
The nature of how an artist makes their living is changing. Artists need to learn to adapt and be bold in exploring new models of making money to support themselves. The internet has opened countless doors, now we need to see what’s behind them.
Q11: To round off the last question, where can your fans and new fans find updated news and progress from you, – Where can we find you?
Other places to find me:
There’s more, but that’s enough to get the general idea.